![]() All of the different structures you can unlock are able to be upgraded several times throughout the game, although, as you might expect, your upgrades and unlocked structures reset once you finish a level. You begin with only a simple machine gun, but as you earn more money, you can research different structures, including specialized air cannons and block walls, which prevent the enemy from passing a certain areaÂ…for awhile. You will have a bird's eye view of the Imoon terrain, and you will be able to build various battle structures using a combination of cash you earned and a fixed number of structure drops. The tactics in this title work in largely the same way as other tower defense titles. ![]() Although there is really not much here in terms of storyline, the game's premise reminded me a lot of cult-favorite Starship Troopers, which gave it a few bonus points. You play as a member of Earth's armed forces, and you are called to various Imoons, which are lunar-like planets that are infested with bug-like aliens referred to as "Insectocytes." You will have to command a team of builders and drop ship operators and make various battle-ready structures in order to prevent these insect-like aliens from penetrating the each Imoon's base of operations. Recent games like Ninjatown and PixelJunk Monsters have established this genre very nicely on both handheld and home consoles, and Savage Moon is yet another entertaining, if less cute, take on this increasingly popular genre. For those that need a refresher, this genre is a subset of Real-Time Strategy that involves a central landmark or item that must be protected from injury. If there has been one genre that has been making an aggressive comeback in recent memory, it is the tower defense genre. ![]()
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